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[GCA]Salah ad Din
02-12-2009, 02:31 PM
The following are the General Regulations and conditions, under which the GCA will normally fight a standard Match versus another Community Clan.

If no specific mention of a topic is made during battle preparations, GCA will assume these Regulations to be in effect.

Any or all of these can be changed, appended or removed for a single Match by previous agreement.



We shall fight 32 vs. 32 player matches.
Only Clan/Community members may fight in a specific match.

Teams may recruit mercenaries if the other Team accepts. The Merc Contingent should not exceed six players if the match is still to be considered versus the original clan and must come from another recognized community Clan, with the players wearing appropriate tags.
If six Mercenaries are not sufficient, Clans may forge an Alliance with one or more other Clans to fill the 32 players. These matches will be considered to be versus all involved Clans.


No All-Chat while on the Match Server, except for the in-game Commander and designated Liaison Officers.
Battlerecorder will be running on the Server.
Autobalance will be turned off.
No Attacks of any sort on Permanent Spawn Points inside a defined Main Base Area (referred to as "No Baserape").

On Carrier/Airfield maps, this includes not firing AA missiles in the direction of the Carrier/Airfield, unless a target is in visual range and not in the process of landing/taking off.
This rule does not prevent Spawn Camping of Rallies or FOBs.

[GCA]Salah ad Din
02-27-2009, 10:48 PM
Challenge Procedures:

The Challenger chooses the map.
The Challenged may choose the Faction.

[GCA]Salah ad Din
03-24-2009, 01:57 PM
It is also possible to issue 6vs6 or 9vs9 skirmish challenges. In this case, one of our Squads will take up the challenge.

Organization of these matches will be in the responsibility of the challenger and the squad that will fight the skirmish.