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View Full Version : Defeat on Gaza Beach!!! (0-82)


[GCA]Bisshop
05-16-2010, 11:11 PM
Today, GCA was defeated by the HeroS and their allies on Gaza Beach. Lost all caches with them still having 82 left :(
K/D ratios were horribe except for our OD-S Mercs. Besides that we had horrible luck with over 3 caches spawning in the open within 200 meters of their FoBs.

I had fun. Looking forward to the rematch.
Thanks for the match and the time all oponents and GCA and Mercs.
!!!GG!!!

BR: http://www.goldencamels.com/demofiles/auto_2010_05_16_21_30_30.bf2demo

Post up nice pictures and stories.

[GCA]Sgt.Sheep
05-16-2010, 11:23 PM
gg There were some really intense infantry fights there.
Too bad we kinda lost focus in the middle...

Still, good game waiting for the rematch ;)

[GCA]Jimbosmith
05-16-2010, 11:35 PM
Good Job, French people.

L4gi
05-16-2010, 11:41 PM
I was pretty good. Thanks for having us! :)

[GCA]Sgt Bilko
05-16-2010, 11:52 PM
If it wasn't for the fact that we lost, we would have won :D

[GCA]JoeDerKiller
05-17-2010, 05:46 AM
Sgt Bilko;18370']If it wasn't for the fact that we lost, we would have won :D
yeah we are the winner.....if you take it upside down:D

HeroS Tahans
05-17-2010, 07:48 AM
gg all thx for this match.

PS JoeDerKiller stop your bad MP with me,it's not cool.

[GCA]JoeDerKiller
05-17-2010, 11:23 AM
are you jocking??:confused:
this kind of things doesnt work here or else show the bad pm!!
pm me next time! this is a matter between me and you(if there is one) this is a thread about yesterdays game not about me pming you!!
next time

JoeDerKiller stop your bad Pm with me,its not cool

PS: gg all thx for this match

[GCA]Tim270
05-17-2010, 11:36 AM
Play nice now boys ;)

GG, some very intense battles when you guys found where the caches were :)

|TG|Toddshooter
05-17-2010, 03:44 PM
[QUOTE='[GCA]Bisshop;18366']Today, GCA was defeated by the HeroS and their allies on Gaza Beach. Lost all caches with them still having 82 left :(
K/D ratios were horribe except for our OD-S Mercs.QUOTE]

I was under the impression that KDR's don't mean anything when playing insurgence? You don't lose tickets for dying. The only time it is better to lay on the ground and wait to be revived is when you are very far from a respawn point and it would take longer to respawn and run back than it would to be revived.
There were many times I could have laid there waiting to be revived but that would have been one less gun suppressing the enemy.

Just my 2 cents.

PS: Was a great time playing with you guys!! Would love to do it again.

Todd

[GCA]Jimbosmith
05-17-2010, 03:47 PM
Double post fail lol

K/D dont matter on INS apart from giving intel, However they do make you look awsome when you kill LOADS of enemys :D:D:D

[GCA]Kravixon
05-17-2010, 05:12 PM
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[GCA]Tim270
05-17-2010, 05:40 PM
Whoever the IDF guy was, you made me very angry :(

L4gi
05-17-2010, 07:33 PM
KDR does matter on insurgency, if you say it doesnt you suck. You think the enemy is going to run out of tickets when you just killed everyone except the medic, then he kills you and everyone is revived? The more you kill the more they lose tickets and the less you die the less they get intel. KDR is always an important fact in any game mode.

[GCA]BloodAce
05-17-2010, 09:35 PM
When you go prone your accuracy drop down to almost none and this feature in PR exist from quite a long time...

[GCA]Tim270
05-17-2010, 09:36 PM
BloodAce;18395']When you go prone your accuracy drop down to almost none and this feature in PR exist from quite a long time...

But I still hit him... about 4 times :\

[GCA]BloodAce
05-17-2010, 09:43 PM
Yes it seems so but for the server those shots were most likely miss shots. It happens quite often for me too :(

[GCA]jozi02
05-17-2010, 11:47 PM
So... Next time we should hide whole 32 players teams in some basement so enemy doesn't get any intel :D

[GCA]Bisshop
05-18-2010, 01:05 AM
EXACTLY!

[GCA]Sgt Bilko
05-18-2010, 07:47 AM
Hmmm interesting plan, so basically it'd be eaiser for one guy to hide than 32. Next time we play INS we only show with one player.

[GCA]JoeDerKiller
05-18-2010, 08:01 AM
Sgt Bilko;18407']Hmmm interesting plan, so basically it'd be eaiser for one guy to hide than 32. Next time we play INS we only show with one player.

or 32 but only one spawns!!!:D

[GCA]Salah ad Din
05-18-2010, 08:22 AM
Tim270;18396']But I still hit him... about 4 times :\

BloodAce;18397']Yes it seems so but for the server those shots were most likely miss shots. It happens quite often for me too :(

Same here. Hm, maybe I should look into that Hitfixer thingy?

[GCA]Socketman
05-18-2010, 10:29 AM
I was pretty good. Thanks for having us! :)

There is no I in team.
Boom,better call a Medic :D
See you at the W.C.;)

L4gi
05-18-2010, 10:59 AM
L4gi is the team!!!

[GCA]Bisshop
05-18-2010, 01:13 PM
There is certain value to that idea Bilko.

[GCA]Tim270
05-18-2010, 03:14 PM
Salah ad Din;18410']Same here. Hm, maybe I should look into that Hitfixer thingy?

Confirmed by DICE to make no difference.

[GCA]Kravixon
05-18-2010, 03:28 PM
You listen to what DICE tells you?

[GCA]SnowControl
05-18-2010, 07:47 PM
Debrief thread pretty please?