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View Full Version : Defeat on Kozelsk!!! (0-22)


[GCA]Bisshop
10-18-2009, 10:59 PM
Today, the GIS+ clan and their allies defeated the Golden Camel Alliance on the field of battle.

We missed our chance for revenge brothers.
This is yet another sad day.

We salute the brave warriors for the valiant fight and their well earned victory and look forward to meeting them again.

Post up any pictures.

Good game.
And thanks to the OD-S and FU reinforcements.

[GCA]Sgt Bilko
10-18-2009, 11:03 PM
GG's GIS+, now I will go and cry in a corner :)

[GCA]Kravixon
10-18-2009, 11:16 PM
Nice work guys. Sounds like you had a great battle.

[GCA]al-khidr
10-18-2009, 11:21 PM
Good try GCA and nice work for then men who stepped up to organize the Chechyn defense.

GIS again you have dominated our forces, first in the city and now in the forests. I think next we may test you metal in the desert...

Score was close, hope is was fun for all. Derkka!

[GCA]Wartz
10-20-2009, 07:57 AM
The last 5-10 minutes was weird, with absolutely everyone just hiding.

We held at 6 tickets for ages, until Jimbo got himself knifed. It seemed to go down quicker after that.

I blame Jimbo.

[GCA]Dimitrov
10-20-2009, 09:17 AM
Hey i know its just a joke but stop blame Jimbo!

[GCA]Xan
10-20-2009, 10:49 AM
And so the Mighty Camel who rules all of heaven has shed a single tear.

[GCA]Sgt.Sheep
10-20-2009, 11:02 AM
Blame Jimbo! :D
Seriously though, their minefield was pretty good

Still, It was a nice battle. Not much Action for us Adarans especially in the beginning since we were the ones "defending" there but it seems you guys had a hard fight at the front ;-)

BR File:
http://rr-clan.com/battlerecorder/rr/auto_2009_10_18_19_26_47.bf2demo

[GCA]Fozzynator
10-20-2009, 12:41 PM
We lost as team and not because of single players.
It was a pretty good fight, and I think both teams enjoyed it.
I look forward to our next battle.
We will beat you GIS+ ;)

[GCA]Sgt Bilko
10-20-2009, 11:44 PM
Tim sent Deme on a mine sweeping mission, I think he disarmed 12 mines or someting :D

[GCA]Tequnique
10-22-2009, 03:40 AM
Missed this one too guys.
Sorry bout that.
Seems like u do good without commander.
You know where to find me, call me when needed.
I never loose a game if I get some time with it. *Brag* ;)

Cheers!

[GCA]Sgt.Sheep
10-22-2009, 12:34 PM
Seems like u do good without commander.

I disagree there Teq, but Bisshop was kind of a semi-commander on this battle. :)

[GCA]Bisshop
10-22-2009, 01:09 PM
Yeah, and I say we need more accurate reports of Every vehicle lost and destroyed by every squad.
I never realised Jimbos losses were so heavy. I couldve won the battle if I'd known.

[GCA]Jimbosmith
10-22-2009, 01:56 PM
Bisshop;13616']Yeah, and I say we need more accurate reports of Every vehicle lost and destroyed by every squad.
I never realised Jimbos losses were so heavy. I couldve won the battle if I'd known.

Yes you did, everytime we lost a asset or killed something i told you so you must of failed hard

you were even asking how it happend on most of them

[GCA]Bisshop
10-22-2009, 02:06 PM
Only 3 times.

[GCA]Jimbosmith
10-22-2009, 02:12 PM
you must be deaf, i bid you farewell and leave you this pic
http://i40.photobucket.com/albums/e203/itfczx9r/image025.jpg

[GCA]BloodAce
10-22-2009, 02:17 PM
Maybe we shouldn't command as semi CO doing other duties on battlefield? I know how distracting it can be.
Dedicated CO might be a good answer. Just my 2 cents :)

[GCA]Xan
10-22-2009, 02:49 PM
Bisshop;13616']Yeah, and I say we need more accurate reports of Every vehicle lost and destroyed by every squad.

It's not hard. Just have a piece of paper and something to write.

Hell, even I could do it if the reports were good enough.

Then just factor that into death count and give everyone status updates every once in a while. As a soldier I really want to know many tickets the enemy has left compared to us because sometimes battles JUST DON'T END and it gets damn annoying sitting there with absolutely no idea if we're winning or not.

[GCA]Sgt Bilko
10-22-2009, 02:51 PM
Jimbo and I talked about it the day after, I'd say the losses of the Spandrel and the damage it made to enemy troops was still in our favor. However we did not lose by KDR (we we're up about 40-50 kills most of the time) so we must have lost a lot of assets.

Bisshops consensus is still valid, we have to get better reports for asset loses and enemy assets destroyed.

Also a set commander would probaly have a better chance to keep track on reports than a guy fighting in the field. It's to easy to miss a report or two in a firefight.

[GCA]Zar2Roc
10-22-2009, 02:51 PM
Simply put, commanding from the front line doesn't cut it.

[GCA]Bisshop
10-22-2009, 05:21 PM
I hardly did any commanding. Told Nusur to move up but that was about the only order I gave, except to stay of the damn road.
The only one who told me about the vehicles lost was Jimbo.
And not all the time I think. Never had a clue howmany technicals were lost or trucks or anything.

Btw Bilko, Jimbo said he lost 6 spandrels. That would mean he had to kill more then 10 APCs because the enemy only ever fielded 1 tank to be break even. He didnt do that :(
I never realised during battle he lost so many.
But that isn't what anoys me, its all the other vehicles lost to ambush even after I said the mainbaseroad was lost and nobody should ever use it again.

[GCA]Jimbosmith
10-22-2009, 05:27 PM
you guys fail at realising the importance of apcs, if we didnt take out the apcs and they then go onto kill 1 squad thats 6tickets lost. Taking out a enemy apc saves us much more than we loose

its the damage they can inflict that you need to look at

[GCA]Fozzynator
10-22-2009, 08:30 PM
This is a public channel.

[GCA]Zar2Roc
10-22-2009, 08:32 PM
Fozzynator;13628']This is a public channel.

oh.

[GCA]Bisshop
10-23-2009, 12:44 AM
Lol good point. Tought was different thread. haha

[GCA]Salah ad Din
10-23-2009, 08:13 AM
Mods, to the front, remove all the intel leaks.

[GCA]Fozzynator
10-23-2009, 01:03 PM
Please, move thread into private area.

[GCA]Bisshop
10-23-2009, 01:26 PM
No need for that. What is in here is common sense. If anyone learns from our mistakes and are even harder to beat next time I like it.

[GCA]Fozzynator
10-23-2009, 02:57 PM
rgr

Jester
10-24-2009, 04:21 PM
thx again 4 the fight and sry im in here so late ...

:clap: @ Bisshop , i like ur point (a hard an fair game rocks).

and i gues the list idea (+/- assets) is the best; i did it and it helps a lot.
again id gave command from the field ,so who ever did this on ur side, be sure the job is :knockout:.

[GCA]Fozzynator
10-24-2009, 10:15 PM
What I not expected was that spandrels cost 10 tickets when they blow up!

[GCA]57Fun.pl
10-24-2009, 11:22 PM
Fozzynator;13678']What I not expected was that spandrels cost 10 tickets when they blow up!
LOL

[GCA]Bisshop
10-25-2009, 02:05 PM
I wasnt really thinking about that either :(

[GCA]Sgt Bilko
10-26-2009, 07:28 AM
Actually it's two more points for the crew (unless they abandon "ship" in time).